
This advice for someone that have kids. I just read on the news that one student 13 years old. text message more than 10000 in one month. Her parent shock when he received the bill. The bill from wireless company shows $4750....wow...
The father also mention her daughter was in A's and B's on her class. But because of abusing her time with text message her friend, her grades now drop to F's.
So, if you have a daughter or son and want to use their cellphone for text message their friends make sure you tell your wireless company that you want unlimited text message. This way no matter how many they use you will never shock when you're receiving the phone bill.
Also, make sure your kids pay attention on their school. Don't let Cellphone destroy their future with poor grade.


Sony confirmed in the early hours Tuesday that it will be dropping its price by $30 for the Playstation 2 Playstation 2 to $99.99. The price drop was previously leaked by an insider at retailer Kmart, who spotted a price change in his system and tipped off gaming blog Electronic Advice about the news.
Price cuts are always welcome, but it's not quite what hardcore gamers were hoping to hear. Consumers and industry analysts have been calling for a price cut on Sony's flagship Playstation 3 system for months now: the PS3 is the most expensive games machine on the market by a hefty margin. But Sony put a stop to that speculation in a statement today, saying "We do not have plans for a PS3 price drop, and any rumors to that effect are false and are the result of speculation."
So, is the nine-year-old PS2 a good deal at less than $100? Assuming you don't already have one, there's no question about it. Sure, it's no match for current-gen consoles like the Xbox 360 or PS3 (or even, more arguably, the Wii) but it has a software selection that's absolutely superb. If you're looking for a way to play great games on the cheap, and you're prepared to be a little behind the tech state-of-the-art, you can't do much better
Remember when only science fiction novels and movies, and The Jetson’s, featured a video telephone? Well, you’ll have to wait a little longer.
In the meantime, however, there is the GE PhotoPhone.
When the PhotoPhone is not in use, it functions as a digital picture frame, but as soon as the phone rings, it displays a picture of the caller! (If it’s someone you’ve put in your PhotoPhone’s phonebook, that is.)
The GE PhotoPhone is a combination of a regular cordless telephone and a 7-inch digital picture frame. The picture caller ID allows you to assign a picture to a phone number so you’ll be able to see the caller’s face while you talk to him/her. After you hang up, the PhotoPhone becomes a digital picture frame again.
Your PhotoPhone will hold about 20 pictures, but it also accepts memory cards and connects directly to your computer with the included USB connector. With the memory card, your PhotoPhone will hold as many pictures as the memory card can store!
You can choose either black or silver, and the PhotoPhone is priced at about $140.00.
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'Fable II' Role-playing game from legendary designer Peter Molyneux lets players act as hero or villain. Sales: 1.3 million units Awards: Game of the Year from G4 TV series X-Play and Joystiq.com; best-game nominee, Canada's Elan Awards, April 25. Comment: "Fable II took all the things that were part of the really ambitious vision (of 2004's Fable) and nailed all of those, and that is a pretty good place to be," says Rob Smith of Official PlayStation Magazine and co-chairman of the Game Critics Awards
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Bethesda Softworks |
Classic franchise re-invented as a 3-D role-playing adventure in a post-apocalyptic D.C. Sales: 1.7 million units Awards: Named top game by Game Critics Awards, IGN.com, GamesRadar.com, Gamasutra.com and GameSpy.com; best game nominee, Elan Awards. Comment: "Interesting because of how many of the audience didn't actually know about the game's PC heritage," Smith says, "yet they crafted a game that was so compelling (and) entertaining, it didn't matter."
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Rockstar Games |
Latest open-world crime drama lets players explore -- and victimize -- a virtual New York. Sales: 5.3 million units Awards: Staked an early claim to being the year's best by winning Game of the Year at the Spike Video Game Awards in December; also earned top honors from Time, GameTrailers.com, GiantBomb.com and Kotaku.com. Comment: Judges may acknowledge the game, Smith says, "as a piece of art and an establishment of what games can be." Released April 29, 2008 by Rockstar/Take-Two,rated M, $40 for Xbox 360 and PS3, $50 for PCs |
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A zombie-shooting horror game that requires teamwork and a quick trigger finger to survive. Sales: 1.4 million units Awards: Game of the Year from Maximum PC magazine and website Destructoid.com; best-game nominee, Elan Awards. Comment: The game "is just phenomenal," Smith says. "I remember playing (an early version) nearly two years ago and thinking, 'Why don't they put this in a box and ship it?' Look how successful they've been by polishing, polishing, polishing."
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Sony Computer Entertainment of America |
Side-scrolling game broke boundaries by letting players design and share their own scenes. Sales: 714,000 units Awards: Game of the year, Interactive Achievement Awards (Academy of Interactive Arts & Sciences); top game, Edge Online (edge-online.com). Comment: Developers "managed to make a character (SackBoy) so endearing because it was so customizable," Smith says. "And by letting you create such inventive levels, it appealed to a hard-core audience." |
